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Course6.3708 lectures6 h 49 min

The Battlecode Programming Competition

Maxwell Mann · Massachusetts Institute of Technology

Start with lecture 1 At MIT OpenCourseWare

About

This course is conducted as an artificial intelligence programming contest in Java. Students work in teams to program virtual robots to play Battlecode, a real-time strategy game. Optional lectures are provided on topics and programming practices relevant to the game, and students learn and improve their programming skills experientially. The competition culminates in a live Battlecode tournament.

This course is offered during the Independent Activities Period (IAP), which is a special 4-week term at MIT that runs from the first week of January until the end of the month.

Lectures

Lecture Videos

  1. Lecture 1: Introduction to Battlecode 1 h 1 min · Video
  2. Lecture 2: Writing Your First Player 55 min · Video
  3. Lecture 3: Navigation 53 min · Video
  4. Lecture 4: Git Repository 44 min · Video
  5. Lecture 5: Swarms, Artillery, and Mines 50 min · Video
  6. Lecture 6: Numerical Strategy 43 min · Video
  7. Lecture 7: The Lost Lecture 59 min · Video
  8. Lecture 8: Lessons from the Sprint Tournament 49 min · Video

Syllabus and materials

At MIT OpenCourseWare, as the course publishes them.

Credits and licence

Institution
Massachusetts Institute of Technology
Department
Electrical Engineering and Computer Science
Teacher
Maxwell Mann
Term
January IAP 2013
Level
Undergraduate
Language
English
Subjects
Computer science, Engineering, Languages and linguistics, Art, architecture and design
Source
MIT OpenCourseWare
Licence
CC BY-NC-SA 4.0, as MIT OpenCourseWare states it. Non-commercial use only. MIT OpenCourseWare's terms
Attribution
Maxwell Mann. The Battlecode Programming Competition. January IAP 2013. Massachusetts Institute of Technology: MIT OpenCourseWare, https://ocw.mit.edu/. License: Creative Commons BY-NC-SA.
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