Lecture 2 of 46Week 1 : Introduction
Lec 2: Historical evolution, issues and challenges
Prof. Samit Bhattacharya · IIT Guwahati
Credits and licence
- From
- Computer Graphics, IIT Guwahati (at NPTEL)
- Licence
- CC BY-NC-SA, as NPTEL states it. Non-commercial use only.
- Attribution
- NPTEL states: "Distributed under Creative Commons Attribution-ShareAlike / CC BY - NC - SA", beside a BY-NC-SA badge.
- Who can watch
- Tweens profiles and older. How courses are placed
All the lectures
- Lec 1: Introduction to graphics
- Lec 2: Historical evolution, issues and challenges
- Lec 3: Basics of a graphics system
- Lec 4: Introduction to 3D graphics pipeline
- Lec 5: Introduction and overview on object representation techniques
- Lec 6 : Various Boundary Representation Techniques
- Lec 7: Spline representation – I
- Lec 8: Spline representation – II
- Lec 9: Space representation methods
- Lec 10: Introduction to modeling transformations
- Lec 11: Matrix representation and composition of transformations
- Lec 12: Transformations in 3D
- Lec 13: Color computation – basic idea
- Lec 14: Simple lighting model
- Lec 15: Shading models
- Lec 16: Intensity mapping
- Lec 17: Color models and texture synthesis
- Lec 18: View transformation
- Lec 19: Projection transformation
- Lec 20: Windows-to-viewport transformation
- Lec 21: Clipping introduction and 2D point and line clipping
- Lec 22: 2D fill-area clipping and 3D clipping
- Lec23: Hidden surface removal – I
- Lec 24: Hidden surface removal – II
- Lec 25: Scan conversion of basic shapes – I
- Lec 26: Scan conversion of basic shapes – II
- Lec 27: Fill area and character scan conversion
- Lec 28: Anti-aliasing techniques
- Lec 29: Graphics I/O Devices
- Lec 30: Introduction to GPU and Shaders
- Lec 31: Programming with OpenGL
- Lec 32: Introduction & Traditional Animation Techniques
- Lec 33: Animation Principles
- Lec 34: Keyframing & Character Animation
- Lec 35: Facial Animation & Deformation
- Lec 36: Other Animation Techniques
- Lec 37: Multimedia – Introduction & Authoring
- Lec 38: Digital Audio & Video representation
- Lec 39: Data Compression & JPEG Standard
- Lec 40: H.261 Video Compression Standard
- Lec 41: JPEG-1 Compression Standard
- Lec 42: Modern Image Compression Standards
- Lec 43: Modern Video Compression Standards
- Lec 44: Ray Tracing I
- Lec 45: Ray Tracing II
- Lec 46: Ray Tracing III