Learn · Mobile Virtual Reality and Artificial Intelligence
Lecture 32 of 36Week 4
Google VR (GVR) SDK for Unity
Prof. Varun Dutt · IIT Mandi
Credits and licence
- From
- Mobile Virtual Reality and Artificial Intelligence, IIT Mandi (at NPTEL)
- Licence
- CC BY-NC-SA, as NPTEL states it. Non-commercial use only.
- Attribution
- NPTEL states: "Distributed under Creative Commons Attribution-ShareAlike / CC BY - NC - SA", beside a BY-NC-SA badge. Coordinated by IIT Madras.
- Who can watch
- Tweens profiles and older. How courses are placed
All the lectures
- History of Virtual Reality
- Virtual Reality today and its applications
- Unity 3D Setup
- Getting Familiar with Unity Editor
- Making a Cube in Unity 3D
- Materials in Unity 3D
- Lights in Unity 3D
- Particle Systems in Unity 3D
- Applying Physics in Unity 3D
- Unity Assets Store
- Introduction to Unity Editor Activity
- Programming in C# - Variables
- Programming in C# - Methods
- Programming in C# - if-blocks
- Programming in C# - Loops
- Programming in C# - Activity
- User interaction - Inputs, Keypress, Player movements, Cycling cameras
- User Interaction - Activity
- Prefabs in Unity 3D - Adding Menus
- Prefabs in Unity 3D - Prefabs
- Prefabs in Unity 3D - Explosion Effects
- Prefabs in Unity 3D - Activity
- Introduction to Deep Reinforcement Learning
- Q-Learning Theory
- Setup Q-Learning with Taxi Tutorial
- Deep Reinforcement Learning - Activity
- Introduction to Unity ML Agents
- Introduction to Proximal Policy Optimization
- PPO setup in Unity and its Configuration
- Imitation Learning
- Basics of Cardboard VR Game in Unity
- Google VR (GVR) SDK for Unity
- Google Cardboard VR - Activity
- Whack a Mole
- Blender and Activity
- Closing Lecture