Learn · Foundation for Virtual and Augmented Reality Systems
Lecture 9 of 63Week 2: Introduction
Lec 3: Issues & Challenges
Prof Samit Bhattacharya · IIT Guwahati
Credits and licence
- From
- Foundation for Virtual and Augmented Reality Systems, IIT Guwahati (at NPTEL)
- Licence
- CC BY-NC-SA, as NPTEL states it. Non-commercial use only.
- Attribution
- NPTEL states: "Distributed under Creative Commons Attribution-ShareAlike / CC BY - NC - SA", beside a BY-NC-SA badge.
- Who can watch
- Tweens profiles and older. How courses are placed
All the lectures
- Lec 1: General Intro to XR
- Lec 2: Application Domains and System Categories
- Lec 3: Application Domains and System Categories
- Lec 4: Definitions
- Lec 5: Definitions
- Lec 6: Historical Evolution
- Lec 1: Historial Evolution
- Lec 2: Issues & Challenges
- Lec 3: Issues & Challenges
- Lec 4: Cybersickness
- Lec 5: Cybersickness
- Lec 1: Cybersickness
- Lec 2: VR Hardware
- Lec 3: VR Hardware
- Lec 4: AR Hardware
- Lec 5: Understanding Tracking I
- Lec 1: Understanding Tracking II
- Lec 2: Understanding Tracking III
- Lec 3: VR Software
- Lec 4: VR Software
- Lec 5 : AR Software
- Lec 1: AR Software
- Lec 2: XR as Interactive Systems
- Lec 3: XR as Interactive Systems
- Lec 4: Human Factors in XR
- Lec 5: Human Factors in XR
- Lec 6: Visual Perception & Displays I
- Lec-1: Visual Perception & Displays II
- Lec-2: Auditory Sense & Immersive Experience
- Lec-3: Auditory Sense & Immersive Experience
- Lec-4: Other Senses & Full Immersion
- Lec-5: Interactive System Development Life Cycle Stages
- Lec 1: Introduction to Majuli case study
- Lec 2: Introduction to Majuli case study
- Lec 3: Usability requirement gathering and specification
- Lec 4: Usability requirement gathering and specification
- Lec 5: Usability requirement gathering and specification
- Lec 6: System Design
- Lec 1: System Design
- Lec 2: System Design
- Lec 3: System Design
- Lec 4: System Implementation
- Lec 1: System Implementation
- Lec 2: System Implementation
- Lec 3: System Implementation
- Lec 4: System Implementation
- Lec 5: System Implementation
- Lec 1: System Implementation
- Lec 2: VR experience optimisation
- Lec 3: VR experience optimisation
- Lec 4: VR experience optimisation
- Lec 5: VR experience optimisation
- Lec 1: VR experience optimisation
- Lec 2: VR resource optimization
- Lec 3: VR resource optimization
- Lec 4: VR resource optimization
- Lec 1: VR experience optimisation
- Lec 2: VR experience optimisation
- Lec 3: VR experience optimisation
- Lec 4: Linking theory to practice
- Lec 5: Linking theory to practice
- Lec 6: Linking theory to practice
- Lec 7: Concluding remarks