Media Studies 101

by Media Hack Team

Tēnā koutou and welcome to Media Studies 101, the open educational resource for media studies studies in New Zealand, Australia, and Pacifica.

Description from LibreTexts.

Subjects
Social Sciences, Communication
Licence
CC BY 4.0, as LibreTexts states it
Who can read
Teens profiles and older, judged from its title and subjects

Contents

LibreTexts writes equations in TeX, and here they show as TeX; the PDF has them typeset.

  1. Front Matter
  2. TitlePage
  3. InfoPage
  4. Table of Contents
  5. Licensing
  6. 1: Reading Media Texts
  7. 1.1: Analysing Texts- Media and Theory
  8. 1.2: Communication and Culture
  9. 1.3: Intercultural Communication
  10. 1.4: Semiotics
  11. 1.5: Signs and Signifiers
  12. 1.6: Sign Systems
  13. 1.7: Semiotics and Communication Processes
  14. 1.8: Codes
  15. 1.9: Two-step flow of communication
  16. 1.10: Gender and politics
  17. 1.11: Limitations of minimal effects model
  18. 2: Culture and Contexts
  19. 2.1: Ideology
  20. 2.2: Discourse, Institutions, and Power
  21. 2.3: Institutions
  22. 2.4: Discourse and Institutions
  23. 2.5: Media and Democracy
  24. 2.6: Habermas' Public Sphere
  25. 2.7: Who is 'the Public'?
  26. 2.8: Media Effects - Introduction
  27. 2.9: The Hypodermic Needle
  28. 2.10: Minimal effects models - the post WWII years
  29. 2.11: Agenda Setting
  30. 2.12: Uses and gratifications model
  31. 2.13: Post-Cold War- strong effects model
  32. 2.14: Framing
  33. 3: Production and Structures
  34. 3.1: Political Economies
  35. 3.2: Political Economies of Mass Culture
  36. 3.3: The Audience Commodity
  37. 3.4: The Propaganda Model
  38. 3.5: Political Economies of Digital media
  39. 3.6: Commons and P2P Production
  40. 3.7: Political Ecologies of Media
  41. 3.8: Technologies
  42. 3.9: Technology and Agency
  43. 3.10: Technology and the Body
  44. 3.11: Technology, Time, and Space
  45. 3.12: Technology and Politics
  46. 3.13: Globalization and Convergence
  47. 3.14: Convergence
  48. 4: Audiences and Identity
  49. 4.1: Audiences and Audience Research
  50. 4.2: Researching Audiences
  51. 4.3: Consumer Cultures
  52. 4.4: Consumerism and Subjectivity
  53. 4.5: Identity and Fan Cultures
  54. 4.6: Impressions Management
  55. 4.7: Looking-Glass Self
  56. 4.8: Dramaturgy
  57. 4.9: Fandom
  58. 4.10: Postcolonialism Race and Ethnicity
  59. 4.11: Gender
  60. 4.12: A History of Modern Political Economy
  61. Back Matter
  62. Index
  63. Index
  64. Glossary
  65. Detailed Licensing