2.1: Tap-Out

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    From LibreTexts, under CC BY, as the source states it; its equations are written in TeX, which the PDF shows typeset. This page at LibreTexts.

    2.1: Tap-Out

    Serves: 10—15 Players

    Cook Time: 10 min

    Ingredients

    • 10—15 Players
    • An Audience ‘Ask For’
    • Example object ‘Ask For’
    • Trash can
    • Fire Truck
    • Cell Phone
    • Toilet

    Instructions

    • One player makes an ‘ask’ for an object, item, or scenario
    • At any time players may call ‘freeze’ and enter the scene
    • Every time a player enters the scene, the scene must change completely, but be connected to whatever action or position was taking place in the previous scene.
    • Only two players may be active at any time.

    Notes

    In ‘Tap Out’ all players arrange themselves in a ring or line, with one player to begin the game. This player makes an ‘ask for’: object, item, situation, etc. and begins the scene. At any time one player may call ‘freeze’ and enter the scene. Once a player has entered the scene they must change it completely, but have some connection to the position or actions taking place in the previous scene. The game works the best when done quickly, typically no more than 15-30 seconds should lapse before someone changes the scene. Linking the scenes to current events or humorous stories in the news also greatly increases the effectiveness of the game.


    This page titled 2.1: Tap-Out was last modified on Sat, 26 Sep 2020 23:50:39 GMT and is shared under a CC BY license and was authored, remixed, and/or curated by Dan Stone.