Pay for Play: How the Music Industry Works, Where the Money Goes, and Why

by Larry Wayte

The history of music is closely linked to the history of copyright law. This book explores how the law shaped music and the music industry. From church and court patronage in pre-19th Century Europe, to the effects of social media on music, this book explores the abiding influence of the law on music.

Description from LibreTexts.

Publisher
University of Oregon
Subjects
Humanities, Music
Licence
CC BY-NC-SA 4.0, as LibreTexts states it. Non-commercial use only.
Who can read
Tweens profiles and older, judged from its title and subjects

Contents

LibreTexts writes equations in TeX, and here they show as TeX; the PDF has them typeset.

  1. Front Matter
  2. TitlePage
  3. InfoPage
  4. Table of Contents
  5. Licensing
  6. Introduction and Acknowledgements
  7. Unit 1: History and Structure of the Music Industry
  8. 1.1: The Record Contract
  9. 1.2: Church and Court Patronage
  10. 1.3: Public Concerts and Celebrity
  11. 1.4: Music Printing
  12. 1.5: Tin Pan Alley and Music Publishing
  13. 1.6: How Does the Publishing Industry Work?
  14. 1.7: The First Format War - Cylinder vs. Disk
  15. 1.8: Ralph Peer and Country Music
  16. 1.9: Radio
  17. 1.10: The Great Depression and the 1930s
  18. 1.11: The Development of National Record Charts
  19. 1.12: World War II and the ASCAP and Musicians Strikes
  20. 1.13: Post-War Boom, Independent Labels, and Rock and Roll
  21. 1.14: The Transformative 1960s
  22. 1.15: The 1970s and Genre Stratification
  23. 1.16: The 1980s and 90s- Consolidation and MTV Pop Superstars
  24. 1.17: Napster, the iPod, and Streaming- The Record Industry in the New Millennium
  25. 1.18: The Record Industry Today
  26. 1.19: The Live Music Industry
  27. 1.20: Music in Social Media
  28. 1.21: Independent Music Production and Distribution
  29. 1.22: Who Does What in the Record Industry?
  30. Unit 2: Copyright and Music
  31. 2.1: Copyright Theory and History
  32. 2.2: Additional Music Copyright Terms and Concepts You Should Know
  33. 2.3: The Music Royalty System Today
  34. 2.4: Mechanical Rights
  35. 2.5: Performance Rights
  36. 2.6: Sound Recordings
  37. 2.7: Synch Rights for Video and Music
  38. 2.8: Dramatic Musical Works
  39. 2.9: Copyright Criticism and Alternatives
  40. Unit 3: Copyright Infringement of Musical Works
  41. 3.1: How a Musical Work Copyright Infringement Case Works
  42. 3.2: How much copying is too much?
  43. 3.3: Fair Use
  44. 3.4: Damages
  45. 3.5: Landmark Musical Work Copyright Infringement Cases
  46. Unit 4: Copyright Infringement of Sound Recordings
  47. 4.1: Consumer Sound and Video Copying Devices — The Cassette and Home Video Recorder (Sony vs. Betamax)
  48. 4.2: Contributory and Vicarious Liability for Peer-to-Peer File Sharing Services- The Napster and Grokster cases
  49. 4.3: The Digital Millennium Copyright Act
  50. 4.4: Sampling and Sound Recording Copyrights
  51. Back Matter
  52. Index
  53. Glossary
  54. Detailed Licensing
  55. Bibliography -- Pay for Play-