Operation-of-a-brain-computer-interface-walking-simulator-for-individuals-with-spinal-cord-injury-1743-0003-10-77-S2
King C, Wang P, Chui L, Do A, Nenadic Z
Make a clip
CC BY 2.0 · King C, Wang P, Chui L, Do A, Nenadic Z
Up to 60 seconds, at most the picture size of the copy it is cut from. The clip carries the title, the credit, the licence and a link back here. It is made in this browser, and nothing is sent to this site.
Or send the moment itself: https://invisiblenetwork.ai/watch/archive/commons/27568241?play=1&t=0
Parts
About
Subject with tetraplegia due to syringomyelia uses the BCI to control the ambulation of a virtual reality avatar. To move the avatar, the subject imagines walking, and to stop, the subject relaxes. The goal is to move the avatar across the field and make 10 stops within 2 body lengths of non-player characters. Each stop should be at least 2 seconds long. This subject can complete the task while making all 10 stops with a completion time that is only 15 seconds longer than that of a manually controlled joystick.
Human-made No record of this work says a model made it. What this means.
- Archive
- Wikimedia Commons, in Wikimedia Commons
- Licence or status
- CC BY 2.0, as the Wikimedia Commons states it.
- Rights statement
- Creative Commons Attribution 2.0
- Credit
- King C, Wang P, Chui L, Do A, Nenadic Z
- Who can watch
- The archive gives no rating. Invisible Network shows it to Teens profiles and older, judged from its collection and subjects. How films are placed