Short20134 min640×480

Operation-of-a-brain-computer-interface-walking-simulator-for-individuals-with-spinal-cord-injury-1743-0003-10-77-S2

King C, Wang P, Chui L, Do A, Nenadic Z

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About

Subject with tetraplegia due to syringomyelia uses the BCI to control the ambulation of a virtual reality avatar. To move the avatar, the subject imagines walking, and to stop, the subject relaxes. The goal is to move the avatar across the field and make 10 stops within 2 body lengths of non-player characters. Each stop should be at least 2 seconds long. This subject can complete the task while making all 10 stops with a completion time that is only 15 seconds longer than that of a manually controlled joystick.

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CC BY 2.0, as the Wikimedia Commons states it.
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Creative Commons Attribution 2.0
Credit
King C, Wang P, Chui L, Do A, Nenadic Z
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