Podcasts · Game Maker's Notebook
Obsidian's Josh Sawyer's Thoughts on Creating Engaging RPGs
· 1 h 09 min
Episode Obsidian's Josh Sawyer's Thoughts on Creating Engaging RPGs
Alexa Ray Corriea chats with Josh Sawyer, Studio Design Director at Obsidian Entertainment. Together they discuss his thoughts on developing RPGs; what he learned from working at legendary studio Black Isle Studios; how to successfully adapt Dungeons & Dragons to video games; writing for games with dialogue stacks; parsing and implementing feedback while keeping true to your creative vision; and balancing RNG to improve player experiences.
This episode is supported by
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Episode Host: Alexa Ray Corriea
Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences
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