Podcasts · Game Maker's Notebook
Narrative Design in DISPATCH with Director Nick Herman
· 1 h 04 min
Episode Narrative Design in DISPATCH with Director Nick Herman
Alexa Ray Corriea chats with Adhoc Studio's Nick Herman about their debut title, Dispatch. Together they discuss the difficulties of funding narrative based titles and how that led to their collaboration with Critical Role; how they approached the superhero genre from outside the fandom; balancing player choice with narrative intentions; what they learned from player testing; and why they chose the episodic format.
This episode is supported by
Xsolla
iam8bit
Episode Host: Alexa Ray Corriea
Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences
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Links in the notes 10
- https://bsky.app/profile/alexaray.bsky.social
- https://www.adhocla.com/
- https://bsky.app/profile/nicholasherman.bsky.social
- https://store.steampowered.com/app/2592160/Dispatch/
- https://critrole.com/
- https://xsolla.pro/AIASP
- https://www.iam8bit.com/
- https://apple.co/3rF0EtC
- https://linktr.ee/AIAS
- https://www.aiasfoundation.org/
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