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C Sharp Programming · Wikibooks

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    From Wikibooks, under CC BY-SA 4.0, as the source states it. This page at Wikibooks.

    lock

    The lock keyword allows a section of code to exclusively use a resource, a feature useful in multi-threaded applications. If a lock to the specified object is already held when a piece of code tries to lock the object, the code's thread is blocked until the object is available.

    using System;
    using System.Threading;
    
    class LockDemo
    {
        private static int number = 0;
        private static object lockObject = new object();
        
        private static void DoSomething()
        {
            while (true)
            {
                lock (lockObject)
                {
                    int originalNumber = number;
                    
                    number += 1;
                    Thread.Sleep((new Random()).Next(1000)); // sleep for a random amount of time
                    number += 1;
                    Thread.Sleep((new Random()).Next(1000)); // sleep again
                    
                    Console.Write("Expecting number to be " + (originalNumber + 2).ToString());
                    Console.WriteLine(", and it is: " + number.ToString());
                    // without the lock statement, the above would produce unexpected results, 
                    // since the other thread may have added 2 to the number while we were sleeping.
                }
            }
        }
        
        public static void Main()
        {
            Thread t = new Thread(new ThreadStart(DoSomething));
            
            t.Start();
            DoSomething(); // at this point, two instances of DoSomething are running at the same time.
        }
    }
    

    The parameter to the lock statement must be an object reference, not a value type:

    class LockDemo2
    {
        private int number;
        private object obj = new object();
        
        public void DoSomething()
        {
            lock (this) // ok
            {
                ...
            }
            
            lock (number) // not ok, number is not a reference
            {
                ...
            }
            
            lock (obj) // ok, obj is a reference
            {
                ...
            }
        }
    }
    



    C# Keywords
    abstract as base bool break
    byte case catch char checked
    class const continue decimal default
    delegate do double else enum
    event explicit extern false finally
    fixed float for foreach goto
    if implicit in int interface
    internal is lock long namespace
    new null object operator out
    override params private protected public
    readonly ref return sbyte sealed
    short sizeof stackalloc static string
    struct switch this throw true
    try typeof uint ulong unchecked
    unsafe ushort using var virtual
    void volatile while
    Special C# Identifiers (Contextual Keywords)
    add alias async await dynamic
    get global nameof partial remove
    set value when where yield
    Contextual Keywords (Used in Queries)
    ascending by descending equals from
    group in into join let
    on orderby select where