5.15: Digital Audio Networking

Understanding Sound From Ear to Engineer · LibreTexts

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    5.15: Digital Audio Networking

    Digital Audio Networking

    Digital audio networking allows multiple channels of audio to be transmitted over computer networks. Standards include:

    • Dante (widely used, Ethernet-based)
    • AVB (Audio Video Bridging)
    • AES67 (open interoperability standard)

    These systems simplify routing, reduce cabling, and allow for large-scale integration in studios, broadcast facilities, and live sound environments.

    Older Systems: ISDN

    Before modern IP-based networks became widespread, ISDN (Integrated Services Digital Network) was used in broadcast and remote audio links.

    • ISDN offered relatively low-latency digital audio links over telephone lines, allowing broadcasters to connect remote studios or reporters with decent audio quality.
    • Many ISDN codecs could carry stereo or multiple mono channels with compression, error correction, and synchronization.
    • ISDN’s bandwidth was limited compared to modern networks, so it typically used audio compression (e.g. ISDN codecs like Comrex, Tieline).
    • ISDN has largely been supplanted by IP-based solutions (audio over Ethernet, streaming over the internet), but its legacy remains in broadcast infrastructure and transitional systems.

    Streaming Audio and Over-IP Audio

    Modern digital audio networking increasingly uses streaming audio over IP (Internet Protocol).

    • Protocols and Formats: RTP, RTSP, HTTP Live Streaming, or proprietary systems (e.g. Dante over IP).
    • Codecs & Bitrates: Compression (AAC, Opus) or uncompressed “studio” formats (AES67, WAV over IP).
    • Latency: Must be minimized for live audio; influenced by network quality, buffering, and chosen protocol.
    • Quality & Reliability: Requires error correction, packet recovery, and network prioritization (QoS).
    • Scalability: A single source can feed multiple destinations; ideal for studios, live events, or cloud streaming.

    Applications:

    • Live broadcasting (concerts, talk shows, radio)
    • Remote collaboration (distributed musicians and studios)
    • Large installations (houses of worship, corporate AV, stadiums)
    • Cloud streaming services (Spotify, Apple Music, YouTube, etc.)

    This page titled 5.15: Digital Audio Networking was last modified on Fri, 01 May 2026 02:55:01 GMT and is shared under a CC BY-SA 4.0 license and was authored, remixed, and/or curated by Geoffrey Dunbar.