Opening the book…
You can change the state of an object by making an assignment to one of its attributes. For example, to change the size of a rectangle without changing its position, you can modify the values of width and height:
box.width = box.width + 50 box.height = box.height + 100
You can also write functions that modify objects. For example, grow_rectangle takes a Rectangle object and two numbers, dwidth and dheight, and adds the numbers to the width and height of the rectangle:
def grow_rectangle(rect, dwidth, dheight):
rect.width += dwidth
rect.height += dheight
Here is an example that demonstrates the effect:
>>> box.width, box.height (150.0, 300.0) >>> grow_rectangle(box, 50, 100) >>> box.width, box.height (200.0, 400.0)
Inside the function, rect is an alias for box, so when the function modifies rect, box changes.
As an exercise, write a function named move_rectangle that takes a Rectangle and two numbers named dx and dy. It should change the location of the rectangle by adding dx to the x coordinate of corner and adding dy to the y coordinate of corner.
This page titled 15.5: Objects are mutable was last modified on Tue, 01 Dec 2020 03:30:58 GMT and is shared under a CC BY-NC 3.0 license and was authored, remixed, and/or curated by Allen B. Downey (Green Tea Press) via source content that was edited to the style and standards of the LibreTexts platform.
The book could not be loaded just now.