Opening the book…
After studying this chapter, you will
- Understand the importance of the user interface.
- Know how to use a simple command-line interface.
- Be able to program and use a simple Graphical User Interface (GUI).
- Understand the concept of event-driven programming.
- Know how to program and use a Java Swing program.
This page titled 4: Input/Output- Designing the User Interface was last modified on Mon, 20 Apr 2026 22:16:37 GMT and is shared under a CC BY 4.0 license and was authored, remixed, and/or curated by Ralph Morelli and Ralph Wade via source content that was edited to the style and standards of the LibreTexts platform.
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