8.33: Drawing Everything to the Screen

Making Games with Python and Pygame · LibreTexts

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    From LibreTexts, under CC BY-NC-SA 3.0, as the source states it; its equations are written in TeX, which the PDF shows typeset. This page at LibreTexts.

    8.33: Drawing Everything to the Screen
    def drawBoard(board):
        # draw the border around the board
        pygame.draw.rect(DISPLAYSURF, BORDERCOLOR, (XMARGIN - 3, TOPMARGIN - 7, (BOARDWIDTH * BOXSIZE) + 8, (BOARDHEIGHT * BOXSIZE) + 8), 5)
    
        # fill the background of the board
        pygame.draw.rect(DISPLAYSURF, BGCOLOR, (XMARGIN, TOPMARGIN, BOXSIZE * BOARDWIDTH, BOXSIZE * BOARDHEIGHT))
        # draw the individual boxes on the board
        for x in range(BOARDWIDTH):
            for y in range(BOARDHEIGHT):
                drawBox(x, y, board[x][y])
    

    The drawBoard() function is responsible for calling the drawing functions for the board’s border and all the boxes on the board. First the board’s border is drawn on DISPLAYSURF, followed by the background color of the board. Then a call to drawBox() is made for each space on the board. The drawBox() function is smart enough to leave out the box if board[x][y] is set to BLANK.


    This page titled 8.33: Drawing Everything to the Screen was last modified on Mon, 18 May 2020 08:25:52 GMT and is shared under a CC BY-NC-SA 3.0 license and was authored, remixed, and/or curated by Al Sweigart via source content that was edited to the style and standards of the LibreTexts platform.