Opening the book…
IX
Chapter Written by Glenndale Bartolome
Learning Objectives
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Understand the complexities and challenges of online multiplayer matchmaking algorithms, including methods like the Elo ranking system and TrueSkill.
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Identify the different metrics and data used in ranking systems to assess player skill and ensure fair gameplay.
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Appreciate the ethical and social implications of data collection in online multiplayer games, including issues related to player satisfaction and game balance.
This page titled 9: The Use of Matchmaking Data for Competitive Online Multiplayer Gaming was last modified on Fri, 04 Oct 2024 15:48:55 GMT and is shared under a CC BY-NC-SA 4.0 license and was authored, remixed, and/or curated by J.J. Sylvia IV (Remixing Open Textbooks with an Equity Lens (ROTEL)) .
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