# Est Mori

"Est Mori" was written and directed by Nicholas Werner, a Stanford student in film & media studies. He is also part of the How They Got Game group at the Stanford Humanities Laboratory. This movie differs considerably from the vast scope and spectacle of "Potentior," as it is based virtually entirely on a single conversation before an impending battle. Yet with well over 15 minutes devoted to this single scene, it dwells on details and does not force the conclusion. As with "Potentior," Werner makes use of the Rome: Total War game engine. He is one of a very small number of machinima-makers to use a real-time strategy game for machinima production. -- Henry Lowood From Nicholas Werner's website: "September 20, 2006, 10:20 PM Well, it sure took it's sweet time, but Est Mori is finally ready to be published. If you'd like to see it, head on over to the Downloads-Media section and check it out! I admit that this piece did not have a test audience (not for lack of effort, believe me), so I haven't quite put the FINISHED stamp on it yet. That said, I think it came out very well and thus I personally believed that it is finished. But if you see a "re-edited" version in the next few weeks, you'll know why. Those looking for a spiritual (or even direct) sequel to Potentior won't find it here. Est Mori takes place in a completely different time with characters at the other end of the hierarchical food chain. But more importantly, this is not an action epic; this was intended to be a…

- Kind: Cartoon
- Year: 2006
- Runtime: 19 min
- By: Werner, Nicholas
- Genres: Animation, War
- Archive: [Internet Archive](https://archive.org/details/Est_Mori2)
- Licence or status: none stated by the archive
- Who can watch: Teens profiles and older (the archive gives no rating; placed by Invisible Network from its collection and subjects)

[Watch now](https://invisiblenetwork.ai/watch/archive/ia/Est_Mori2?play=1)
