# Re-release: Bioshock Creator Ken Levine on Judas, Writing and Narrative in Games

An episode of [Game Maker's Notebook](https://invisiblenetwork.ai/podcast/1313004515), 4 May 2026, 1 h 32 min.

Audio: https://dts.podtrac.com/redirect.mp3/pscrb.fm/rss/p/traffic.libsyn.com/secure/interactive/Ken_Levine_GMN_re.mp3?dest-id=590891

We're on a release break for new episodes, so here's one our past great chats from Oct, 9 2023! Adam Orth chats with Ken Levine, the legendary creator behind the Bioshock series and the upcoming Judas. Together they discuss Ken's journey into game writing; using art as a healthy outlet for processing uncomfortable subjects; dealing with the pressure of following up the first Bioshock game due to its massive success and popularity; how to tackle complex narratives and concepts aimed at general audiences; his thoughts on AI; and how to avoid falling into the trap of arrogance. This episode is sponsored by: Xsolla Episode Host: Adam Orth Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences If you enjoyed this episode, please consider subscribing and leaving us a rating and review. Support the show and get all of our episodes early/ad-free: https://bit.ly/4kU34Lt Follow us: linktr.ee/AIAS Please consider supporting game dev students with: AIAS Foundation

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