# 0333: Catching up with the Game Industry with Brian Canary

An episode of [Game Dev Unchained](https://invisiblenetwork.ai/podcast/1043547750), 31 Oct 2023, 1 h 05 min.

Audio: https://anchor.fm/s/651ae57c/podcast/play/77979517/https%3A%2F%2Fd3ctxlq1ktw2nl.cloudfront.net%2Fstaging%2F2023-9-31%2F353527659-44100-2-e37b54dcc2c82.mp3

AU 2023 | November 13-15 in Las Vegas www.autodesk.com/gamedevunchained Paul Klee, Rich Harbour by Subsage (itch.io) Subscribe to Game Dev Unchained! Get access to subscriber-only episodes for a monthly subscription. https://podcasters.spotify.com/pod/show/gamedevunchained/subscribe About this episode: Join me in an insightful conversation with Brian Canary, Lead Designer at Splash Damage. After years since our last talk, we reunite to dive into the profound transformations that have swept the game industry over the past half-decade. 🔮 Together, we peer into the crystal ball to forecast the upcoming trends. From the paradigm shift towards remote work and the debate over returning to offices, to the intriguing concept of the 4-day workweek. And of course, we dissect the epic saga of the three console wars and weigh the pros and cons of streaming games. 🎮💥 Tune in for a riveting discussion on the past, present, and future of gaming! 🎙️🕹️ Brian Canary | LinkedIn Connect with us: • 🖥 http://gamedevunchained.com • 🎞️ https://www.youtube.com/c/GameDevUnch... • ✉️ info@gamedevunchained.com • 💰 https://anchor.fm/gamedevunchained/su... •📸 http://instagram.com/gamedevunchained

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